the type of sprite {n} TRUE the trails of sprite {n} the traceLogFile the traceLoad the trace the top of sprite {n} to titleVisible of window title of window the timer the timeoutScript the timeoutPlay the timeoutMouse the timeoutLength the timeoutLapsed the timeoutKeyDown the time the ticks then the the textStyle of field {n} the textSize of field {n} the textHeight of field {n} the textFont of field {n} the textAlign of field {n} the text of cast {n} tell {obj} to doSomeThing tan({x}) TAB